Games Workshop - Warhammer 40,000 - Necrons: Necrons Monolith
About this deal
The Necrons are primarily viewed as antagonists in 40k fiction, and have very little personality in those early pieces of fiction owing to how they were positioned. There’s been more recently, but it’s still tough to find a book with Necrons where they get to be more than enemies. The final step on the necron themselves is to do the extreme edge highlights, I used a common colour for each of metallics and conventional paints to help tie them all together. For monopose models where it’s important to keep parts together, but I still want to do clipping and cleaning of plastic in a batch, I tend to flip the bases upside down and keep the parts together in those once they’re cleaned. The main unique special rule for Necrons is Reanimation Protocols. This is a powerful rule that triggers in melee and shooting phases, allowing for exceptional durability. Despite the majority of their forces being unkillable damage sponges, with little in the way of return fire compared to more damage focussed armies, they do have their damage spikes: the C’tan Shard of the Nightbringer is one of the strongest melee units in the entire game right now, and the Void Dragon is no slouch, either. Few armies can stand long before the immense firepower of a Monolith. Living troops are reduced to their component atoms by its punishing gauss flux arcs, while tanks rupture and explode in showers of molten steel as it focuses its energies upon them.
Necron Monolith Crystal - Etsy UK Necron Monolith Crystal - Etsy UK
However, formidable armour comes at the cost of speed. Due to a Monolith's ponderous bulk, it cannot move at speed, unlike other Necron skimmer vehicles and the more mobile vehicles by the militaries of the other starfaring races. Owing to their reliance on close- and mid-range weaponry, Necrons like to take advantage of the new, smaller table sizes – sitting on objectives and whittling away at foes as they weather the storm of return fire and melee. I wanted a nice dark green here so I dug out the Contrast Ork Flesh and once again I smooshed on some Base Wraithbone on the face plate.
Acanthrite • Doomstalker • Plasmacyte ( Reanimator • Accelerator) • Reanimator • Scarab • Seraptek • Spyder • Tomb Sentinel • Tomb Stalker • Wraith
How to Paint/Build Everything: The Necron Monolith
More Wounds– It could use a handful of more wounds to bring it closer to Knights. The Monolith has always been a large model, so I can see it going up to W24. Firepower The Particle Whip is essentially an extremely short ranged battle cannon. 24in. at Strength 8 AP 3 large blast is useful, but honestly pretty underwhelming considering the price of the Monolith. Necrons don’t really struggle with killing MEQs or hordes, and the Whip really isn’t giving the stats to stop vehicles. The short range though is what the real problem is. Unless you Deep Strike, the odds of you being in range of any meaningful target are pretty unlikely. It’s Ordnance, which is a big issue, as it makes all our other guns Snap Fire.When you select a PSYKER unit to manifest psychic powers, you select one psychic power that unit knows and attempt to manifest it. With the exception of Smite, you cannot attempt to manifest the same psychic power more than once in the same battle round, even with different PSYKER units. The same PSYKER unit cannot attempt to manifest Smite more than once during the same battle round. Next, zenithally airbrush on Citadel Zandri Dust at about a 60 degree angle. You’re looking to keep the Rhinox Hide in the underside and crevices of the model. Vallejo: Model Color Basalt Grey, Model Color Dark Prussian Blue, Game Color Stonewall Grey, Game Color Dead White, Game Color Ultramarine Blue